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INSTRUCTIONS
Play:
Amertis is a classical point-and-click game.
Everything is done with the mouse, except a few passwords you have to type now
and then, and one puzzle which requires using the keyboard arrows (this will be
detailed when the time comes).
When moving the mouse across the screen, the
cursor changes to a hand indicating the direction in which you can go, or what
you can do.
means “go forward”, but also
“talk”, “act” or sometimes “look up”,
means “go back”, or “put in the
inventory”, or “look down”,
indicates the presence of an
item that you can take or manipulate, but… sometimes you must wait before you
are allowed to!
indicates a zone where you must
use an item from your inventory.
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The menu:
It appears whenever you press the space bar.
You can then save your game, load a previously saved game, leave the current
game or return to it (after having saved a game, usually). There are ten slots
available for saved games, with the date, time and a picture showing which world
you were on.
Warning: if you save your game when a
puzzle hasn’t been completed, the game will start again at the beginning of
that puzzle (whatever initial moves you have made will not have been recorded).
Rodrigue’s bag:
This is a very special bag, since it can
contain as many items as you want, however big and heavy they may be! The items
which may go in the inventory are flagged with a closed hand. In most cases
(when there is no previous action required to pick it up), you need a simple
click to put the item in the inventory. It will appear for a few seconds in a
yellow frame in the upper left corner of the screen.
WARNING: don’t try to pick up two items one after the
other too quickly, otherwise the inventory may no longer work, and you will
have to quit the game! Make sure you wait a few seconds until the first object
has disappeared from the yellow frame on the upper left of the screen, and only
then pick up the second item.
To “open” Rodrigue’s bag, click on it. You will
see all the items you have already collected, displayed on three leather
straps. To close it and return to the game, again one simple click (downward
hand).
Possible operations once the inventory is
open:
- A single click selects an item: it then
remains “active” in the upper left corner, as long as no other item has been
picked up or used on the first one.
- A double click on an item enables you to zoom
on it: this may be useful to look at details or to access the specific
functions of some items. To leave the zoom mode, click anywhere you see a
downward hand.
- To combine two items, open the inventory,
click on one, then on the other. If those two items can be combined, they will
disappear to be replaced by the resulting combination.
Warning: after
this operation, the yellow frame around the active item may sometimes
disappear. This has no impact on the game whatsoever. Just press the space bar
and choose “Return to the game” to see the yellow frame reappear.
Active item:
Note that the “active” item, the one you
(Rodrigue…) hold in your hand, does not appear directly on the mouse cursor,
but only in the yellow frame on the upper left of the screen. Once the item has
been taken out of the inventory, all you need to do is close the inventory and
click where you think the item might be useful. Quite often, small gears will
appear on the different areas where inventory items should be used, but not
always: some items must simply be given to a character.
Warning: clicking on an item puts it
back straight away into the inventory. Even if the item has been for a brief
moment in the yellow frame on the upper left of the screen, it is not active.
If you want to use it, you must select it again in the inventory.
Dialogues:
They start automatically, or with a simple
click on a character, or on vignettes illustrating the various topics of
conversation you can choose. You can always cut off the voices by clicking on
the small microphone on the top right of the screen, but this will not affect
the current dialogue, only the following ones. In some cases, when the dialogue
goes on and on, the subtitle may disappear before the voice has finished…
Sorry, but that’s technically unavoidable ! It’s not a problem, though, you
generally have enough time to read it all, and you can always restart the
dialogue.
WARNING: we urge you to follow the
dialogues until the end, because this is sometimes what will make new vignettes
appear, which may in turn unblock a situation or lead to a new puzzle. Do not
hesitate to talk again to the various characters once you have completed an
action: they might well provide a crucial comment. Sometimes, you must get back
to previously discussed topics, to get new reactions.
Know finally that you can never be stuck in
this game. There is always something to do, always a way out.
And now, play the game! We hope you will get as much
pleasure travelling in our universe than we had creating it. |
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